Saurian Bounty Hunter


Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d4, Driving d4, Fighting d8, Notice d6+2, Piloting d4, Shooting d8, Stealth d6, Streetwise d6, Tracking d6
Charisma: -2; Pace: 6; Parry: 6; Toughness: 12(6)
Hindrances: Enemy (Minor), Outsider (Major), Vengeful (Minor)
Edges: Geared Up
Gear: Backpack, Billy Club/Baton (Str+d4, Carried by most law-enforcement officials), Canteen (waterskin), EMP Grenade (Range 5/10/20, 3d6, MBT, Nonlethal, ignores armor), Flashlight (10” beam), Fragmentation Grenade (Range 5/10/20, 3d6, LBT, Heavy Weapon) x20, Grenade Launcher (Range 24/48/96, —, Shots 20, May be attached to an assault rifle or similar size weapon.), Handcuffs (manacles) x3, Light Pistol (Range 10/20/40, 2d6–1, Shots .5, AP 2, SA, –2 Notice to detect), Light Pistol Ammo (Box of 50), Night Vision Goggles: Passive (No penalties for Dim or Dark), Particle Accelerator Pistol (Range 12/24/48, 2d6+2, Shots 1, AP 2, SA), Particle Pack, Plasma Pack (Rifle) x6, Plasma Rifle (Range 24/48/96, 3d10, Shots 12, HW, affects least-armored area, target may catch fire), Smoke Grenade (Range 5/10/20, LBT, Obscures vision in area) x2, Smoke Grenade w/ Energy Inhibiting Particles (Range 5/10/20, LBT, Obscures vision and halves damage of energy weapons in area), Stun Gun (Range 5/10/20, —, Shots 1), $10455
Special Abilities:

  • Environmental Weakness (Cold)



The Hunter’s Mark

Size 6, Acc/TS 70/900, Climb 3, Toughness 22 (7), Crew 1, Cost $5.32M, Remaining Mods 2

Notes: FTL Drive, AI, AMCM, Armor, Atmospheric, Deflector Screens, 4×Speed, Shields, Targeting

System Weapons: Quad Linked Medium Lasers (Fixed)



The Last Parsec: Orion's Ghosts Caldreas